Yeah, kinda rolled a new character in Rift today, with the intention of making her my ‘main’. Moved away from the PvP server (which was only because it was the only place without a queue, so yeah), and moved towards the Mage class/archetype.
She’s only level 5, and I’m not in a mad rush to get her back on the leveling pace, because I just generally don’t care that much (how surprising, coming from the guy who took a year to get from 1-70 when he first started playing WoW (Arcane Mage leveling – not so great in retrospect, but I wouldn’t change it for the world)), but you know, yeah, whatever, man.
The important thing to note, personally, is the way Rift has given each Archetype (as I call them, as I figure ‘class’ is more like a ‘soul’ in Rift), and how both Rogues and Mages get 1 Healing soul (Rogues also get a Tanking soul, but I didn’t try that out), Clerics have several healing souls, that are a bit more traditional, and Fighters have no healing souls, because they are boring (:P)
This means I can be a cross-class Fire Mage (Pyromancer) / Affliction Warlock (Warlock) (also has self-heals on some of it’s DoTs) / Weird Healer (Chloromancer). This is kinda awesome.
Anyway, this has somewhat postponed me getting to new zones, to comment on how they are in the ‘giving me fun places to explore’, which is the main reason I like so many games that have been often called shit. (Also why Cata is simultaneously awesome (lots of ‘new’ things to explore) and horrible (all my old favorite places are no more))
Anyway, expect another Rift post around the weekend, I don’t know. Real life is continuing to be annoying in regards to giving me enough time to fit in study, let alone playing videogames, so yeah. Thanks, birthdays (other people’s) and optometry.