Once again, I am back, with the written word! HOOOYAH!
This feels really inefficient. Like, I’ve probably spent an hour on this, for something you’re going to take all of two minutes to read. Well, who cares, writing is good too.
Today, we’re talking about probably my RPG of the last decade (as in last 10 years, from 11/11/11 to 11/11/01) . What is it?
MORROWIND
Oh yeah. Err, I mean *jumps through 4th wall* OHHHH YEAAAAHHHHH!
Okay, it’s a pretty old game (2002), but you know what? I’ve probably spent a ‘few hundred’ (understatement) hours in the provence of Morrowind, and every one was good. Except for the ones where I was being killed by Cliff Racers and Slaughterfish. Oh man. I hate those guys.
Seriously, those guys are jerks. Which is probably why they weren’t in Oblivion (not 100% sure about slaughterfish, but my memory is the bads).
A pretty big world, all yours to explore (was it bigger than Oblivion? I should probably look this shit up, huh?), and you could literally go anywhere you wanted. No invisible walls stopping you from walking to Skyrim (it didn’t exist in MW though, so good luck getting there :P), no unreachable ledges (PC USED LEVITATE FOREVER, because that was so much fun)…
It was the best sandbox game. Yes, it had it’s problems, and looking at it now, I feel very claustrophobic playing it.
Okay, maybe not ‘very’ still, the game shows it’s age. I guess that’s to be expected – I mean, go play some other game from 10 years ago? The only ‘niggles’ I have are from not being used to opening the menu with RMB and not Tab. If that’s the best I can come up with (that really annoyed me in my few hours of playing it over the last day and a half), then it’s gotta be doing something right, right?



