Episode 4: Rift // Extra Life

Hihi! This episode is a bit rougher than the others, with no game-background audio apart from the sweet sounds of my voice. Anyway, yesterday(ish) I participated in the Rift Extra Life marathon (details, although it’s over now).

This was recorded at ~the 14 hour mark, so I was a bit out of it… >>;; Still, enjoy! (Please enjoy?) Shoutouts to Kiki, Avareii, Sulley and Rilgon, I believe? I go over them at the beginning, /shrug

Linky!

The Games We Play (Part 4)

Yes, I can actually type with words and shit. I know, crazy, right? Today we’re going to look at the “indie darling”

MINECRAFT

Yeah… what can I say about Minecraft. I think it’s great. And, as we’re coming up to summer, it allows me to talk about “summer games”.

Summer games are basically games that make me think of Summer. (Complicated, right?) Minecraft still reminds me of the long summer I spent working on my own server with some good friends (Avareii & Brillig, most notably).

Anyway, I loved those days. Listening to “Fly Away” on repeat for hours upon hours, building and digging and building. It was fun, plain and simple.

Now there are lots of other things to do in MC apart from digging and building, but those are the parts I liked most. That being said, most of this year has been spent playing Vechs’ Super Hostile maps. Lots of fun there, but very different to what I liked about the game before.

I actually really got to like combat, once you don’t have to worry about creepers blowing up your hours of construction (well, you did, but the point wasn’t to make pretty things and dig shit up, the point was to fight hordes of enemies).

Anyway, I liked building things. It was fun. I also really liked to explore, because that was always something I found kinda appealing, I guess. The idea of exploring uncharted territory is very… romantic, I guess.

Anyway, it’s funny, for the price it’s probably the best value I’ve got from a game in a very long time, but I don’t think I’ve really played it much. Never underestimate the power of a regular (well… relatively regular) updating schedule?

Arcane Envoy Plays PCB

Perfect Cherry Blossom! It’s the game where you get to play as Sakuya and throw all the knives!

In other news, Arcane Envoy has a facebook page! Although, I forget why I made it. Find it here.

This is a short episode, as I wasn’t feeling super great and stuff. Shoutouts to Kiki & Avareii, who talked to me directly as I got the idea and while I was playing. (Or, chatted at me, whatever)

Get it here!

Episode 2: Starcrafts with Avareii

Today’s episode has a bit worse sound quality, but it’s a learning experience, right?

Today you get an hour of me playing SC2 with my friend Avareii. We are pretty bad, it’s pretty funny. Anyway, hope you enjoy it and stuff. Yeah.

I’m sorry for the weird echo and stuff, I accidentally recorded Avareii with the SC2. orz

Get it here!

Episode 1: Katarmari Forever!

This is the ‘first’ (actually second, but ssssssshhhh) episode of my newest series, ‘Arcane Envoy Plays…’ – where I play games and talk about shit.

This episode features Katamari Forever, and Scott Pilgrim, the game.

In addition, shout outs were given to Avareii (Lex) and Kiki, because they were fortunate enough to contact me when I was recording (or about to record).

Get it here!

How I Play MMOs

Okay, I want thinking about stuff on the twitters, and came the the realization that in every MMO I’ve ever played, I have a very similar strategy.

It’s a horrible strategy, and I’d really probably be better off not wasting my time with MMOs, but I love them, despite never liking that 2nd M at all.

So, the first thing is character creation – specifically here, I tend to pick the ‘Magic User’ class. I like playing magi, I think they’re cool. This isn’t a problem yet, but soon enough, you’ll see this is a horrible choice. >>;;

So I enter the game – and I start to level. Solo. As covered in this post I’m not exactly crash hot on doing dungeons, and as they’re not required, I happily ignore them. Usually I have a pretty slow pace of leveling (not because I’m particularly slow, just because I’m trying to make the fun parts last as long as possible), and I’m usually not even half-way to the level cap before the vast majority of players have started on endgame content (meaning simply at-cap content, probably instances preparing for raids).

Once I’ve made my way to the level cap, the game changes somewhat. I lose my goal. At the level cap, I’ll do the following tasks:

  • Explore the world (or as much as possible for a solo character)
  • Solo low-level dungeons (if possible – playing a mage makes this double hard, BTW)
  • Maybe PvP or something?
  • Buy several months or more of subscription for a game that I barely play.

Now, the obvious answer would be “hey, asshole, get over your stupid fears and do some fucking group content”.

I… I don’t like that idea. I mean, even when I have friends or I’m in a guild or whatever, it’s hard for me to initiate group content (as usually due to the tiered nature of end-game content, I need to do things that are completely useless to these other players). This means that I don’t/can’t get geared enough to actually get to the stage where I can do content with said friends/guild (that they want to do).

It’s a pretty painful cycle, but it doesn’t get me down, much. A lot of this level-cap stuff comes directly from my experiences with Cataclysm, but also applies to other games I’ve played. Specifically what happened with Cata was that I was a week late to 85 (it took me 10 days instead of 3-5), and everyone was into Heroics before I had a chance to start working on the horrible 85 normals. And they didn’t want to go back. So then I kept paying for a year despite not playing or doing any group content at all, ever.

Anyway, it’s looking at behavior like this that makes me wonder why I’m considering ordering ToR – and considering how much of a pain in the ass it is to get a copy of that game (because EA/Bioware actually don’t want people to play it – I must admit that it makes me think their game probably is terrible), I’m thinking I’ll import a boxed copy, as the idea of downloading a 30+ GB client makes my Internet connection cry tears of blood. (Stupid download allowances…)

Anyway, my wide range of concerns about ToR is probably another post or 3 worth of content, and it’s not like anyone from Bioware is going to read this anyway! (Let us be honest here – I don’t expect anyone from Blizzard, or Trion, or Riot or Bioware or Valve or anyone else to read this blog – why would they care about my opinions?) (Not that I don’t want people to read the blog… but you know, pessimism and all that jazz – also the wide amounts of feedback I get totally help me think that I’m reaching a wide audience (I’m not trying to guilt trip you into commenting))

Well, whatever. The next part of the “Games I Play” series should be up relatively soon. Like, tomorrow or maybe later today, but don’t count on that. (I still have to do an MMO entry for that, don’t I? Well, it can wait till later in the series)

The Games We Play (Part 3)

Today we get to look at the most blogged about game on this blog (recently, at least) League of Legends.

Stupid DotA-Alikes (League)

Now, despite that header, I do quite enjoy League, and now I’ve gotten a bit better at it (and have bought a few more champions) I’m finding that I can enjoy it quite a bit.

My main problems with League are that I’m not really at my best when playing on a team. Like, I get performance anxiety, I guess you could say? Thankfully, I’ve mostly gotten over that when playing with my League Friends (League Friend & League Guys I Know But Not Really That Well?), but playing with randoms still freaks me out a bit.

Similarly, I freak out more when playing real games, as they’re actually important (most bot games are impossible to lose, they just take some time) in theory, at least.

What I like about League is the basic idea of pushing a lane and taking out a tower – it’s simple and relaxing, I’m less of a fan of teamfights, but I’ve gotten used to them a bit more with the advent of Dominion and playing a bit more in general (I’m not good, but I’m not as much of a burden as I used to be).

The other thing I like is playing with friends. 5 is a pretty good number of people, honestly if I could get a group of 5 friends to run 5-man content in MMOs with or whatever (where just running 5-mans isn’t a waste of time because they’re all in like fucking raid gear and just kill everything without trying) I’d probably be quite content doing that.

It’s nice to hop onto Skype and talk to people, to joke around, and whatnot. While I don’t know if I’d call them all friends (as I said, I don’t know most of them very well at all), they are, basically friends. It’s nice to have that sort of relaxed atmosphere to play with (I imagine that playing ranked games would remove that fun – even real games (classic/dominion) are more serious and therefore less fun) .

Anyway, getting back to the crux of the issue, actual gameplay. There are a squidillion different champions, which means that the game supports lots of different play styles. Stepping back a little bit, we get the mechanics of the game, which involves the one thing I hate the most, which is rewarding the team that is beating the pants off the other – I really find that sort of domino effect to be detrimental to a game… while it feels good when you’re winning, it feels really bad when you know you’re going to lose a 40 minute game at the 15 minute mark.

Everything else is mostly fine… while there are lots of balance issues, it doesn’t really matter for the most part. I guess the main thing I enjoy about League is playing with friends. It’s funny how that can change I game I don’t really like, and turn it into something I’ll sit in the lobby of all day.

Next time: I talk about some other game or something?

Games We Play (Part 2)

Okay, today we’re talking about very general things I like about games based purely on the player-numbers and types.

Single Player Games

I cannot tell a lie. SP games are probably my favorite type of games. They generally have better mechanics than multiplayer games, and always have better story. Really I consider these the baseline. There’s really not much to say about SP games in this discussion.

Multi-Player Games

Specifically, competitive multi-player. I’m not a huge fan of competitive games. I don’t like losing (to other people), and I don’t feel particularly good about beating other people (like, it’s nice to win, but I don’t get any enjoyment from beating another person).

If I’m going to play a MP game, I’ll probably be playing a FPS. Deathmatch (that’s pretty much the only free for all gametype anyway), shooting things… it’s okay.

Co-Op Games

Now there are two types of Co-Op, firstly we’re going to look at Co-Op vs. AI, because that’s what most people think of when they say Co-Op.

I don’t hate co-op games. That being said, I tend to worry about letting my team/partner down, so from that regard, I do hate co-op. When it’s against the computer it’s not really a big deal, not too many people care that much about it when playing against the computer (they’re playing for fun).

This is why I can’t raid, by the way – I can deal with the stress of not letting down a couple of people, four is about my limit, but 10 or 25 or 40 is just too many people- it’s the whole “don’t waste everyone else’s time/money”.

I mean, you know how nervous I get playing with just one or two people, what do you think I’m like in a 25 man raid? I’m a fucking wreck. I’m permanently shaking, with maybe the exception of right after a boss fight. (I usually get the shakes before playing League, for instance, although I tend to get better once the game actually starts) – and if I think I’m the reason we’re fucking up? Hoo boy, that’s not a good look for a man.

Anyway, team-based competitive stuff… this is interesting. It depends on the seriousness of the team-mates. For instance, Battlegrounds in WoW? Not a huge deal, I want to win, but I know half my team is far worse than I am.  Team Deathmatch in that FPS you like? Same sort of thing.

League gets a shout out here for having the feeling of “SRS BZNS” – I already mentioned I get the shakes before playing that (bot, classic, dom – it doesn’t matter), I really do tend to freak out a bit playing that game, although it’s mostly because RTS games have that feeling of serious business about them, which has been transplanted over to League… Dominion is better in that regard, as the games are shorter, meaning that there’s less time of everyone’s for me to waste.

Similarly, I hate playing SC2 with my friends. Partially because I’m pretty terrible, and partially because I just find playing SC2 really boring (I’ll watch the pros, but I have no inclination to ladder at all). I get the shakes, I freak out, forget what I’m doing and fail to actually build any units. I’m -really- bad. >>;;

Anyway, next time we look at league in better detail. Expect it in… 12-16 hours or so.

The Games We Play (Part 1)

Now, the title is a bit of a gyp, as ‘We” implies more than one person writing this blog.

This series of posts is rather reflective, which is, to be honest, the mood I’ve been in the last couple of days.  Basically, I’m going to talk about games I like (in broad, genre terms) and why I like them.

Today, we’re going to start off with what I’ve been playing all day for some reason or another (I’ve been in a funk, I probably wouldn’t call what I’ve been doing playing, more like… failing).

Danmaku Shooters

(a.k.a. I Fucking Love Me Some Touhou)

Danmaku (Bullet Hell or Bullet Curtain) shooters are a interesting type of game to play. Now, there are a lot of these, but for the sake of my sanity, we will only talk about the Touhou games in this post.

The Touhou Project is a series of games (mostly Danmaku) made that features lots of girls and lots of bullets. They’re characterized for having amazing soundtracks, and have spawned a huge amount of fan content (in fact, there are plenty of fans who don’t like the games at all for some reason (while liking the rest of the non-danmaku stuff that is mostly unofficial) – I call them crazy Oatmeal).

Why do I like Danmaku shooters? Well, for one, they’re very single-player. While you can talk to people about the game, compete for a high score or whatever, the games are about you dodging a fucktonne of bullets.

Part of this comes down to my position on single-player vs. co-op vs. multi-player games, which I’ll explore later in this series, probably as a complete and separate post. Basically, I really enjoy single player, skill-based games (not that I don’t enjoy other types of games, but they’re not this type of game, so how I feel about them is irrelevant).

I mentioned the words ‘skill-based’ just there. What does that mean, exactly? It’s a game where the main variable is the player. Now, I love my dice based RPGs as much as the next fan of dice based RPGs (every good RPG should have some RNG in it – that’s a defining feature), however, I like to be able to feel like I’m improving with every attempt.

Skill-based games can get away with (and should be) hard. The enjoyment I find is being able to play a game, and get better and better, and get to a stage where I can feel like I’m good. Sure, I’m not playing through a game on Lunatic without  dying or bombing, but I’m good in my own eyes, and that’s the important part.

Next time, we take a look at the nebulous influence of League of Legends. That’ll be interesting.

Regarding Dominion

It is pretty fucking awesome, you guys. You should go play it or something. It’s quick! Everyone loves quick games! Like, 20-30 minutes. And you’ll probably be loving it the whole time. Maybe. I dunno. /shrug

But yeah, played like… 8 games or so of Dominion. It’s pretty good fun. Respawns are quick, which is good because I am terrible. (But who cares).

And, despite it’s obvious influences, because the game is so fast paced, you’re never really looking at the scoreline. Which makes it really sad when you lose with like 10HP on the enemy’s nexus. D:

Anyway, Dominion is pretty okay, and you should probably try it or something.