Tag Archives: Art Skillz

Adventures In Tyria: Dargonborn

Yes, I’m aware it has been some time since my last installment of these adventures, but in the wake of the recent GW2 BWE (and some other factors), I have obtained a second wind to play some more.

Now, before we continue with the tale of my adventures through the Crystal Desert, I should talk about my detour to the North. Specifically, I made my way into the Eye of the North, and then helped out the good ole humans to kill a  bunch of charr in their homelands, as some sort of revenge for the searing or something. Or just because there’s something satisfying about killing dudes in revenge. I dunno. (Part of me wonders why I didn’t go get Pain Inverter from the Asura while I was in the neighborhood, but I honestly have no clue)

To be brutally honest, it was quite the blur. There was lots of charr dying, I think one of them joined my party, I think Gwen wanted to kill him… yeah, I did this stuff like two months ago. Still, that catches you up to like two days ago.

So, here I am, in the brutal harshness of the endless sands. A trio of tasks for kinda annoying ghosts, coming to a close. (Specifically, I had a mission where I had to kill some other ghost-dudes, a mission where I had to protect my ghost dude, and a mission where I had to bring my ghost dude stuff)

After some sort of giant explosion, I find myself in front of the most horrible and threatening of enemies, SHADOW ME.

Dun. Dun. Dun.

No, I’m kidding, it was a depressingly easy fight, over in all of a minute. Some really cheesy builds that you can do there. After dispatching my foe with great dispatch, I found myself in a series of weird, crystalline caves. After MORE GHOST SHENANIGANS I found myself in the lair of the ancient dargon, Glint.

She told me I was special, yadda yadda, and after telling me that I’m probably going to have to kill a bunch more guys, because it was my destiny, she sends me off to the Shiverpeaks, without even the manners of offering me a coat.

NEXT TIME: I shiver my way through the Shiverpeaks. Brrrrrr.

Adventures In Tyria: Lost In The Sands

This week progress has been pretty slow, I’ve done the first of the Ascension missions, but still have two more (and Augry Rock) to go before I can knock that off the bucket list (although it’s not the end of the campaign, so it’s not that big a milestone).

Interestingly, I noticed a bit of a difficulty jump after Sanctum Cay. While the missions are still definitely workable, group composition feels more important, and fights are harder and harder with the idiotic AI of my companions. Well, they’re still better than other actual people, but when they act so… um, realistically(?), I wonder…

This accurately describes something. I think. >>;;

Still, I’m enjoying it, even if the lush jungle and pleasant seaside have been left behind for YELLOW SAND FOREVER. From a zone-design perspective, I quite like the Crystal Desert, while it isn’t really pretty, the areas are big and open and feel like a desert, which is nice.

SO YELLOW I DO NOT EVEN

This is how yellow it is though. So yellow. Incredibly yellow.

Anyway, hopefully I can make a push through the rest of this sandy hell, and come out the other side safely and quickly. Not sure where I go after this, really need to sit down and focus on beating the campaign so I can spend a bunch of time running around Kaenig City, because that place is super cool. Like… super super cool. (Giant city. Giant asian-flavored city. What’s not to love?)

NEXT TIME: I probably talk about Pokemon or something because Pokemon are cool or something. (Alternately something less unlikely. More unlikely? Something. There will be something next time.)

Domination is a Thing I Guess

So, this week I’m going to talk about ‘domination-style’ game modes. In these, you capture and hold points on a map to accrue points. The winner is the first team to obtain a certain number of points.

To start this off, let us talk about Arathi Basin. A 5-point map, this gamemode has been frustrating people since 1.7

This BG is the yardstick to which I measure all other Domination style battlegrounds. A fairly simple map, a good number of flags relative to the number of players, and generous flag-turning mechanics, lead to this BG being one where a good offense almost always pays off.

While I have (jokingly) refereed to Arathi as “the worst BG of all time” there’s a reason it’s so popular, and that is that you always feel in the race. The scaling of resources gained to bases owned means that a lucky 5-cap can turn the game around (although these are incredibly fragile, which is probably a good thing). Battle for Gilneas on the other hand, feels somewhat less… I’m not quite sure what it is. The most obvious changes are the number of Flags (3 opposed to 5) and Players (10 opposed to 15), and the map does a better job of restricting infomation about incoming players with lots of line of sight blocking doodas and terrain (which you can’t really see from the map here), opposed to the relatively wide open terrain of Arathi.

My personal problem with 3 point domination is as follows. Once you hold 2 points, you can usually turtle your way to a win fairly easily. If the other team pushes very hard, you send players from your other flag to smash their flag. Generally speaking the tide of battle is much harder to turn in a 3 flag scenario. This is also my main problem with Civil War in SWTOR. The other thing that is the case in TOR is that flag turnaround is very short once taken, and the damage dealt to the enemy ship appears to scale linearly. This means once you get 100 points behind, you’ve probably lost the match with 10-20 minutes to go.

In addition to my general distaste for TOR’s PvP mechanics (I’m not sure, it never feels ‘fun’ to attack in TOR, it’s hard to say), this makes for a painful experience. Generally speaking, Civil War games are the ones that make me want to Queue dodge the most, as they’re long (at least they feel long) and always painful.

Before we finish up fully, I’ll also make a brief word on Rift’s domination Warfront, The Codex. I don’t play it very often, so I don’t have that much to say on it, but it feels a bit better than either of the 3 point offerings (I believe it has 4), in addition to Rift having some nice PvP in general (unfortunately the best WFs don’t have equivalents in other games, but I might do a post on just them at some stage soon)

PvP is Fun and So Are Diagrams

I was thinking to myself, why do I enjoy PvP. Obviously I don’t take it quite as seriously as Cynwise or probably even Gnomeaggedon, but I go in there to have a good time, and to probably net myself a win (because let’s be honest, who likes losing?) (Me, sometimes. BUT ANYWAY, MISSING THE POINT)

I was playing a game of Eye of the Storm, widely lauded as my least favorite BG OF ALL TIME. We were losing. We were losing so badly, it was as if a hundred angels had descended from the heavens right ontop of all of the towers, but you know what? I was having fun.

LOOK MA, A RANDOM PICTURE

FUN

I know, how strange, right? We were losing, the team was horrible, but who cares? I was holding off a million assholes, all trying to tear me a new one, I was fighting DKs left and right, fire-mages who cast frostbolt endlessly (I have no clue why, I wasn’t going anywhere (I would of won that fight except LOL CAUTERIZE, which was kinda confusing at the time)), and I was cackling like a madman.

Part of this has to do with how WoW’s PvP system never feels like a horrible grind. While Arenas and Rated Battlegrounds probably do a little bit, that is because people actually take them seriously, and then suddenly I stop having fun. >>;;

Speaking of fun, I ventured into the Raid Finder this week… that was an interesting experience. The fights are pretty easy, and it’s really… fun! It’s raiding for people with less than 9 friends! (I like it for the same reasons I like the LFG tool as a DPS. It makes grouping easy (no finding groups), and it makes the content easier, it’s a win win win situation)

Your face when you realize this image is irrelevant too.

Anyway, getting back to my point, let’s talk about TOR a little bit. TOR’s PvP is, for the most part, less fun. Ignoring the much grindier feeling (PvP levels that don’t reward anything at all is a pretty annoying system – and the PvP dalies are super annoying, oh man), the gameplay itself tends to feel less fun than WoW or Rift (I’ll go back to it after the PvP changes go through and probably talk about it more then) managed to do.

Huttball is entertaining, but 90% of people have no idea what to do in it, which often makes it an exercise in frustration. That being said, if you get a decent team you can have a lot of fun (before winning the game really fast). Civil War is 3-point AB, and TOR’s general bias towards defenders in PvP means it’s a race to cap 2 points before the other team does, most of the time – it also feels like it goes FOREVER. Voidstar is okay, it has the Attack/Defend stylings of Strand, but again, the bias is towards long defensive games there.

Actually, let’s get into some more details. Firstly let’s go over Strand.

EPIC ART SKILLZ

Obviously, the circles are the boat dock spawns, and the attackers then use demolishers (powerful, big, obvious things) and seaforium bombs (items that can be grabbed and dropped next to doors, kinda hard to disarm), to blow through the HP of the various gates, eventually reaching the relic (or running out of time).

This means that the attackers can chip away at each gate, or amass a great force and blow through, or whatever they like. More options are usually better for the attackers, assuming they can co-ordinate a little bit.

MY ARTS, THEY ARE THE BEST ARTS

Voidstar, on the other hand, tends to be a bit more punishing for the attackers. This partially has to do with the mechanics of breaking doors (more like capping a flag than breaking a gate), and TOR’s pretty strong defending bias.

The best strategy here is to co-ordinate with a couple of Sage/Inquisitors (or whoever else has sprint) and quickly cap the bridge (2nd point) and 2nd door before the defenders can regroup and bring the pain.

Voidstar also feels really long. I’m still not sure why that is. Although it’s not uncommon to see both teams failing to reach the goal, and the winner being decided on how many doors were broken.

Not sure what brought on that, but whatever. It’s also interesting to note that a lot of people really hate Strand. I’m not sure why, I really like it as an objectives focused PvPer.

Still, getting back to my point, I like PvPing for fun. Now, that doesn’t mean I don’t take my games seriously. I’ll hound that objective like nobody’s business, because, to be honest, I really like winning.

However, I like losing, too. I love the whole ritual of raging at my enemies, or my teammates, or whatever. Venting is important. But once I’m off that field? It’s gone. I’m not going to abuse you outside of the BG for something. I’m probably not going to abuse you anyway, most of my anger comes from passion, and it’s not a bad thing. When I get passionate I start 3-capping flags and killing DKs.

Which reminds me, one of these days I should sit down with a microphone and PvP for an hour or two, and see what comes out the other side. Haha. Although if I know people will hear it I’ll hold back or something. This is why I am usually much quieter when playing with people over Skype/Vent/Whatever, they don’t need to hear an endless stream of “WHY YOU NO FIGHT ON FLAGS ASLKDJHASLKDJALSJKDASDlkAJSDLas” and I can’t deadpan “oh no what are you doing why are you chasing that champion to their tower oh god now you’re dead and there’s two of them and now I’m dead yay” for more than 5 minutes.

 Anyway, I’ve been rambling for a while, go figure. Turns out writing about PvP is pretty enjoyable. Although I must stress that I am not some strategical genius, and you should take any PvP advice dispensed here with a heaping fistful of salt. That being said, I will gladly ramble like I know what I’m doing for extended periods.

Play All The Games

Before I get into the meat and potatoes of this post, I’ll probably point your attention towards the Arcane Envoy Podcast, now on iTunes! (alternately, feel free to subscribe to the feed using whatever you like using this link here)

I play this game a little bit. Also a ton of another game I didn't think to get screenshots from. :x

Anyway, aaaaanyway. Recently (read: literally 2 days ago), I totally went back to WoW. I’m not quite sure how to put ‘how’ into words.

Nothing to do with TOR, I’m still playing that a bit, and as I said in the AEPlays episode on it, it’s a good game, but suffers from a lot of there being nothing to do solo at the level cap. I still have alts to level there, but I’m unlikely to spend much time on my ‘main’, just because there’s nothing to do (apart from raid, and eeeeeh, I’m going to respectfully pass there (grouping in general, esp in a performance-driven environment? Not really my cup of tea, although I do like playing with friends)). (Also there is PvP, but WoW’s is better, and the gear doesn’t look half as horrible)

So, WoW. yeah. I was away for all of a month or so since I actually let my sub go, although in practice I’d not played much since pre-4.2 (although I did do some of those dailies for a while). I’ve been doing, amusingly, LFG-tool 5 mans. You know why? Because (as a DPS) they’re super relaxing, for the most part. DPSing is easy, and this takes care of the hardest part about grouping, which is actually finding people to play with.

Mostly inaccurate image of what I've been playing recently.

Still, I’ve also been playing other games, as that doesn’t account for the other week and a half of game-playing that has been taking place recently. I’ve also been playing more Sonic Generations, because I like that game a lot, and a frankly silly amount of Final Fantasy XIII (which becomes less silly when you realize XIII-2 comes out in 10 odd days and I need to be prepared), also Skyrim. I am the best at being a sneakthief, but I am not the best at being a combat guy. Even a magic combat guy. >>;;

I’ve also been slowly organizing everything in my life into lists, because why not (alternate reason: after 3 months of summer vacation, my mind has finally broken into a million pieces, and it really likes lists)

Alternate alternate reason. I FUCKING LOVE LISTS (also I am best at arts)

I’ve also been playing all sorts of other stuff, like “write all the things” and “read all the things” and “listen to all the things”. You know me, I’m not one to do things by half-measures.

Still, once I finish FFXIII (read: when I stop grinding for lulz and instead actually continue playing the game), I will probably move onto OTHER GAMES (oh noes), in total I’ve probably spent a few 100 hours playing games over the last month, which, frankly, doesn’t feel like enough. I’ve only done… 10 work week’s worth of gaming? Maybe 15? Over the last month. What kind of game addict am I? NEED MOAR GAMING. (Figures do not account for time spent ‘double dipping’ playing Pokemon while in queues or whatever)